K-12 Education
How might we unlock the potential of each learner?
Overview
Timeframe: 1.5 years
Tools: Lucid Chart, Excel, Sketch, InVision
Role: User experience (UX) research, UX design
McGraw Hill is a learning science company and one of the “big three” educational publishers that creates content, software, and services for pre-K through postgraduate education. On a team of ten K-12 designers and researchers, I helped guide the creation of research-based solutions across print and web curriculum experiences. Since I had worked in education for over a decade in previous roles, I was able to approach my work at MH with empathy for the needs and experiences of students and teachers. While collaborating with colleagues in business, content and digital strategy, market research, and product management, I utilized a framework of continuous discovery to connect us all to the hearts and minds of our users.